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Given
below is a sample Toastmasters Club meeting agenda.
00:00
The Club President calls the meeting to
order. After making the opening remarks he introduces the guests (if
any) and the Toastmaster for the day.
00:10
The Toastmaster introduces the Grammarian, AH Counter and the Time
Keeper. They will explain their duties.
00:20
The Toastmaster then introduces the speaker(s) for the day and also
gives a brief introduction to their speech(es) . The speaker(s) then
deliver(s) the speech, strictly adhering to the time limits and the
rules for the manual speeches given in the user manual.
00:50
The Toastmaster introduces the Table Topics Master and asks if the
guests are willing to participate in the Table Topics ( In this segment,
the members are expected to speak extemporaneously).
00:52
The Table Topics Master explains his duties and then presents at the
most three table topics, after which he/she returns control of the
lectern to the Toastmaster.
01:05
The Toastmaster asks for Evaluator, Grammarian, AH Counters and
Timekeepers Report and then makes a brief evaluation of the meeting
before returning the control of the lectern to the Club President.
01:15
The Club President asks for the Educational tip for the day. The
Club President begins the discussion of club business and asks for
comments/suggestions from members and guests. Finally, the President
makes closing remarks and, with no objections, adjourns the meeting.
MEETING
ROLES AND RESPONSIBILITIES
EVALUATOR:
The Evaluator evaluates the prepared
speeches. The Evaluator must carefully review the rules for evaluating a
particular manual speech and evaluate the speeches accordingly. The
Evaluator typically needs to comment on the preparation of the speaker,
start and conclusion of the speech, vocal variety, eye contact, physical
action and confidence of the speaker. The Evaluator must make
suggestions for improvement and also identify the strengths of the
speaker.
TIMER:
One of the key objectives of Toastmasters
is to learn to express one's thoughts clearly and concisely within
a specific time. The Timer is responsible for keeping track of time.
Typically, the Speakers must be allowed to talk for 30 seconds beyond
their allowed time upon which the Timer starts ringing a bell signaling
the speaker to stop his speech at that point.
TABLE
TOPICS MASTER: Table Topics is a
segment in which the speakers are expected to speak on the spot without
any prior preparation. The Table Topics Master is a member who is
responsible for presenting at the most three table topics. Sample Table
Topics may be as follows:
1. Give
me 10 wrong reasons for getting married.
2. If
you would like to see one change in Kingsville, what would that be and
why ?
GRAMMARIAN:
The function of the Grammarian is to look for the misuse of English by
the speakers. The Grammarian has to observe and note down incomplete
sentences, incorrect grammar, usage of words in wrong meaning and
incorrect pronunciation. The Grammarian also introduces the Word of the
day and keeps track of the speakers who used the same during their
speech.
AH
COUNTER: The purpose of the AH Counter
is to note words and sounds used as a "pause-filler" by anyone
who speaks during the meeting. Typical pause-fillers are "aah, huh,
ummm, aannd, soo, as you know" etc. The AH Counter also notes the
repetitive use of a particular word/phrase by the speakers.
TOASTMASTER:
The Toastmaster hosts the entire program. The Toastmaster must create an
atmosphere of interest, expectation and receptivity. The Toastmaster
must be an ideal host in that he has to motivate the new comers to
take part actively in the meetings.
COMPETENT
TOASTMASTER (CTM) SPEECHES
1.
Ice Breaker -In this speech where the
speaker learns to speak before an audience. The main objective of the
speech is to introduce oneself to the audience. This is a relatively
short speech(4-6minutes). All other CTM speeches last five to
seven minutes.
2.
Organize your Speech - In this speech,
the speaker is expected to organize his speech in such a way that it has
a definite path from start to finish. At no point of time must the
speaker digress from his intended goal.
3.
Get to the Point
- In this speech, the speaker is to prepare a speech that has a clear
general purpose (to inform, persuade, entertain or inspire) and a
specific purpose.
4.
How to Say It -
The speaker is to use words and arrangements of words that effectively
communicate his or her message to the audience.
5.
Your Body Speaks - In this speech,
the speaker is expected to use gestures and body movements to convey his
idea. Actions such as the movements of arms and hands, facial
expressions and eye contact must be used. The expressions and actions
must be consistent with the feelings the speaker is trying to convey.
6.
Vocal Variety - In this speech, the
speaker is expected to make use of vocal variety to portray the various
shades of meaning he/she is trying to convey. The speaker must
concentrate on his voice volume, speaking rate, vocal pitch and vocal
tone.
7. Research Your Topic - The speaker is
to select a subject of importance to the audience that requires
research. This speech
requires that the speaker makes use of all the skills that he has
learnt in his six preceding speeches.
8. Get Comfortable with Visual Aids -
The speaker is to present a speech that uses two or more visual aids.
The visual aids selected must be appropriate for the message and
audience, and be displayed correctly with ease and confidence.
9.
Persuade With Power - In this speech,
the speaker is expected to deliver his speech in an appealing way.
His/her appeal must persuade the audience to accept his/her point of
view.
10.
Inspire your Audience - This speech
requires that the speaker uses all the skills that he/she has learnt
from their preceding speeches and deliver a speech that inspires the
audience.
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